Thursday 31 October 2013

NECA Pacific Rim Crimson Typhoon

So much for updating daily! I should have learnt the folly of making grand claims like that a long time ago... Anyway, a quick review of the Crimson Typhoon figure from NECA then. For those who somehow missed it, Pacific Rim was essentially a love-letter to Japanese Kaiju and giant robot fiction, and was utterly fantastic for it. I can see how some people found it cheesy, but to me that was somewhat of the point. It celebrated all that was good and bad about the genres. Crimson Typhoon was one of the Jaegers, which was the name for the mechas in the film. I found the robot designs to be better overall than the Kaiju, which felt a little generic, and Crimson Typhoon is my pick of the bunch, followed closely by Cherno Alpha. One of the ideas that I loved in the film was that there were regional variations and designs for the Jaegers, from the all-American Gypsy Danger to the utilitarian Russian Cherno Alpha. Crimson Typhoon is the Chinese entry, and is one of the more unique looking. Crimson Typhoon is primarily a deep shade of, well, crimson, obviously referencing the communist China stereotype. It has a single 'camera' eye head, apparently based on HAL 9000 from 2001: A Space Oddyssey, and a third arm on its right side, which contributes to the unique look. Rounding it out are a pair of goat-legs, giving it a suitably devilish look. It stands apart from the other Jaegers. The toy captures the look well, with good articulation and attention to detail. It's a hefty figure with a lot of bulk, ad doesn't feel as over articulated as some more modern toys do In fat, it almost harks back to McFarlane Toys glory years,right down to the paint job. It's great representation of the live action design. Complaints? The right arms are either limited in range from an articulation perspective, or the shoulders are jammed on mine. The legs also can't support the weight of the toy if you try to straighten them to make it a bit taller. It does balance well, though, and can get into some good poses, though. Then there's the lack of accessories, but it is hard to see what they could have included with it, to be honest. It's not a perfect toy, then, but it is damn close, particularly if you love the design as much as I do. By all accounts, subsequent wave from this line have improved on the quality of the toys, whih bodes well for the line as a whole. I may well pick up the battle damaged Gipsy Danger and Striker Eureka. Cherno Alpha is also supposed to be released in February 2014, which will be a must buy for me. This is a good, fun toy which looks good on its own. I can't help but think that it needs a Kaiju or two to challenge it though.

Thursday 10 October 2013

Masterpiece Prowl

First, a quick spot of housekeeping. I'm intending to start updating this daily now, with breaks at the weekend. I have my proverbial ducks in a row now, and am in a position to actually get going with it. So, without further ado... Masterpiece Prowl, the latest entry into Takara's Transformers Masterpiece series. It's the first new Autobot car mould, with the only other entries having been based on the Lambor mould from earlier in the year. I missed out on that due to being out of the fandom, but I seem to have returned in time to pick up Prowl, relatively cheaply too. If you were willing to run the risk of customs fees, the price was considerably lower to import it directly from Japan via sites like HLJ.com. As ever, I won't be posting pictures. There are plenty online, and my inability to even point a camera in the right direction would only put people off of what is a fantastic toy. The intention of the Masterpiece line is to give the best possible representation of G1 characters, making them as close to the animation models as possible, while still being recognisable as the original toys. Prowl succeeds on all levels. Prowl is one of the Datsun brothers, along with Bluestreak and Smokescreen, who shared a mould in G1. He's probably the most famous of the three, what with police cars being popular and all. He's received quite a lot of attention over the years as a character too, from Simon Furman's use of him in the G1 comic through to his current portrayal in the Transformers: Robots in Disguise series from IDW. From a cartoon perspective, however, the most enduring memory I have of him is his death in the opening scenes of Transformers: The Movie. He was never one of my favourite characters, but he was at least memorable. Prowls vehicle mode is instantly recognisable, being a predominantly white police car. It's much larger than the G1 toy was, sitting somewhere around the size that might be expected from a small modern voyager-class Transformer. It is obviously Prowl though, and is absolutely spot on to the original car design. Being officially licensed helps, and there's even a moulded Nissan logo on the front. It wouldn't look out of place in a model car collection. I don't buy Transformers to keep them as cars, however, and Prowls transformation to robot mode is quite elegant. I got slightly confused by the shoulder transformation, which is probably more of a comment on my abilities than anything else. It has enough echoes of the original that even with the complicated foot transformation, it feels incredibly satisfying. Unlike a lot of modern Transformers, Prowl is quite enjoyable to transform. Robot mode is, of course, the money shot for Transformers, and quite often there are trade-offs made in order to accommodate the alt modes. That isn't so with Prowl, who stands revealed as an incredibly accurate representation of the original animation model. In fact, that assertion doesn't do it justice. It's absolutely spot on. It feels like the toy has walked out of the cartoon, with a spectacular head sculpt and strong, clean lines. The whites are particularly impressive, Prowl very striking. There are a few nitpicks, however. Prowl comes with his rifle as an accessory, but that's it. He can deploy rocket launchers over his shoulders, which he never actually used in the cartoon, but in order to make them toy accurate, you'd need to get the Amazon.jp exclusive rocket launchers. Fortunately, I'm not too worried about those, preferring him without them, but it would be frustrating if I were into G1 toy accuracy. His feet have a few gaps too, due to the nature of his transformation, but it's not overly noticeable. Overall, Prowl is probably the closest to a perfect Transformer that I've ever come across. Takara will be releasing Bluestreak and Smokescreen from this mould, with new heads and some remoulding, so if you've missed out on Prowl I'd try my best pick one or both of those up. I'll certainly be getting them. Despite not normally being one for repaints, this mould makes it nigh on impossible to resist completing the set.

Tuesday 17 September 2013

Transformers Prime Beast Hunters Predacons Rising Abominus.

Dear god that's a mouthful, isn't it? The Predacons Rising sub-line must have one of the longest names in Transformers history. Exclusive to Target in the US, and Tesco in the UK, it mostly consists of repaints. This is probably the jewel in the crown of this wave for me. Abominus, like the names suggests, is a modern re-imagining of the classic G1 combiner team the Terrorcons. unfortunately the name has been used for the Dark Energon zombies in the Prime line, so they're generic Predacons this time around. I can live with that though. The toys themselves are Cyberverse Legion class, the smallest that Hasbro currently put out. Despite that, there's a lot to like about them. This is a box set of all five team members, packaged in combined Abominus mode. I'm not normally one to get excited about packaging, but Hasbro have done quite a good job of this one. If anything, the box is a bit too big, with a lot of dead space. The environmentally concerned hippy in me dislikes this, but the nerd in me rejoices at the fine aesthetic choice. So, Abominus then. The major difference between this version and the individually packaged figures is the plastic, which is translucent for this release. It has the effect of making Ambominus look like he's made out of gummy bears. It's not a bad thing, though, and the colour choices are quite good, staying faithful to the G1 source. The translucent plastic actually looks a lot better to my mind. It does take some fiddling to get Abominus into some good poses, but it is possible. It's definitely a toy that looks a lot better in hand than in pictures on the internet, and has quite a loft of character. The individual weapons combine to form a large rifle thing that can be held in Abominus' right hand, adding an extra dimension, although the suggested configuration in the instructions doesn't work with mine,leaving a hammer left over. I'm also not overly impressed with the the head. It definitely feels too small, although that probably has a lot to do with the limited nature of the size class. Individually, the figures are incredibly faithful to the G1 Terrorcons. I have to admit at this stage that I've always loved their designs. The idea of monstrous Decepticons is such an obvious one that I was overjoyed as a child to see it followed through. Each figure here is pretty much a straight update of the original, complete with the original colour palates. Someone somewhere has a lot of love for the Terrorcons! It's a shame that the names had to be changed for trademark reasons. Sinnertwin has always been one of my favourite Transformer names ever. Overall, this is a pretty decent set, and at the current Tesco sale prices is well worth the money. I prefer the translucent plastic on this set, which is just as well as I've only ever seen two or three of the individually packed components on sale here in the UK. A few final points. The individual moulds will be seeing some further use in future, with several being repainted for the the Predacons Rising Legion two-packs. There's a recoloured Japanese version too, released as Goradora in the Transformers Go! line. Finally, in one of the odder twists, some, if not all, of the figures are being upscaled to deluxe class by Hasbro as part of the effort to produce simpler toys. These won't have the combiner ports, it seems, and appear, to me at least, to be one of Hasbro's odder moves in recent years. Final verdict then? A good, fun toy. Maybe not worth the full retail price of £25 or so, but worth it if you can find it on the cheap.

Monday 16 September 2013

Abnormal business is resumed.

It's been a while, hasn't it? A small thing called life got in the way. Fortunately I'm now blessed with both free time and a modest disposable income once more, which has brought back my nerdish ways. It's changed for me though. I no longer find myself obsessively completist about things, for a start. I don't feel the terrible pang if I leave a new Transformer on the shelf knowing that I have others in the line, nor do I feel the need to read the entire output of the Western comic publishing world. I'd like to say that I'm more refined in my tastes now, but that's not strictly true. It's more that having some time away has allowed me to re-evaluate my collecting ways. I'm now focused on things I actually like, rather than buying for the sake of buying. And that is good. So I'm getting back in the game of reviewing/commenting/making noises that no-one else pays attention to. It should be fun.

Friday 29 July 2011

Out with the old.

So, I'm aware that I don't update this very often. I'm not even certain if anyone reads it to be honest. But, since I've got it, I should probably do something with it. That way I can at least vent my horrific nerdery on the internet rather than my poor girlfriend, who will probably kill me if I attempt to discuss the future of digital comics with her again.

So here are some thoughts on the subject. I like comics. I have the internet. I have yet to purchase a single digital comic. Why is this? For me, it's a matter of cost (and the fact that I use a netbook most of the time, which isn't ideal for reading digital comics). Why should I pay the same amount for a digital comic that I would for a paper copy? Paper copies are more convenient anyway - I can't read the netbook on the toilet with potentially burning my thighs - so why would I pay the same amount? Digital comics are simply overpriced.

Take the difference between mp3s and CDs. Mp3s are generally considerably cheaper. That makes me more likely to buy them, even if it means that I haven't got some nice packaging to look at. I like nice packaging, but I like a medium that allows me to have more music on the cheap better. It's the same with comics. If digital comics were to be significantly cheaper, I'd actually buy some.

My interest in this isn't entirely as a consumer. I'm currently putting together a digital comic that I'd like to sell online. Most of what I've found mimics the print medium - 22 pages, standard cover price, pretty much print comics dressed up like cheap tarts trying to seduce a new medium. While some do innovate (The commentary/art features in Verum Corpus springs to mind) people seem to be stuck in the old routine, seemingly happy to maintain the status quo. I'm not sure that I'm happy to be part of that.

I have something in mind, although it's early days yet. I ant to try something that addresses both the price and format possibilities that digital comics bring. Whether I'm successful or not, I'm hoping that I can at least try to find a new way of doing things.

Tuesday 12 July 2011

SVK and funky gimmicks.

I succumbed to my terrible weakness for gimmicks and bought a copy of SVK, the latest offering from Warren Ellis. The concept is remarkably simple: print 'hidden' dialogue (in the form of thought balloons) in UV ink, and provide a UV torch so that you can read it. It's neat, fun and well designed, and is something that can only work in print format, which rather goes against my recent love-in with digital comics over at Bleeding Cool.

So, does it work? After a fashion. The story is what you would expect from a Warren Ellis comic, with great art from D'Israeli. The comic can be read twice, once without the torch and once with and you still get something out of it. Even the ads make use of the UV torch, which takes the idea of hidden advertising to an interesting new level. There are teething problems, of course. My torch didn't work when it arrived, which appears to be a common problem. Full credit to Berg though, they dispatched a replacement that arrived the next day.

I would like to see a few more comics from Berg using the UV treatment, particularly now I have the torch. Maybe that way they won't be horrendously expensive. It is a very good way to show that there are still a few tricks for print comics that digital comics can't match. It may be a gimmick, but it's a gimmick I'd like to see more of.

Tuesday 22 June 2010

Dr Who: The Pandorica Opens.

So, I'm a bit behind on this. Fortunately, as the this is the first part of the season finale I can fit a lot of other stuff in that crops up, including my half baked theories as to where this is going. I should say that, even with the slightly poor Silurian two parter, this has been the best season of Dr Who since it was relaunched. Hopefully the conclusion will be as good.

The episode opens with a sequence using all of the 'hero' characters from the series so far, with Vincent Van Gogh, River Song, Winston Churchill and Liz 10 cropping up to convey a message to the Doctor. It's nicely worked, and proves to be a great foil to the end of the episode. There's even a nod to the late, great Douglas Adams with the message on the cliff. E=If you've never read Hitchhikers Guide To The Galaxy, do so immediately.

The Doctor duly arrives in Roman Britain, to investigate the giant plot device that is the Pandorica, which is opening. Once again everything is far too convenient, and Amy seems to be the focus of everything. The plot spins various directions as Rory returns, having been eraed from existence during the Silurian story, and just about every alien race encountered so far showing up, ultimately to outmanovour the Doctor. The Romans (and Rory) turn out to be Autons, and everything goes wrong at the end, with the Tardis exploding (with River in it), Amy being killed and the Doctor being locked in the Pandorica. The gathering of the villains is a lovely counterpoint to the opening with the heroes. So where from here?

One notable point is that this version of River Song is from before the Weeping Angels storyline. That means she has to survive the Tardis exploding. In theory at least - time is being unravelled by the Tardis exploding. Also of note is Leadworth, and how wrong it seems to be. Amy is clearly the centre of the story, so she can't be dead either. There is also no obvious villain for the story. They're all accounted for in the final scene of the episode, aren't they?

Well, no. There are two notable absences. The first is the Master. He seems unlikely to be the villain this time around after being the 'big bad' in the last major storyline, and he's supposed to be trapped on a dying Gallifrey.So who does that leave?

The Dreamlord, the only major villain from this season to not appear in the final episode. We know he didn't vanish completely at the end of his episode, appearing in a reflection to the Doctor. As a part of the Doctor, there are two distinct possibilities for an evil Doctor. One is that he is a future regeneration, who made his first appearance in the Doctors subconscious, but will one day be regenerated into. While good, this could limit the future regenerations so is unlikely. This leaves the possibility that he is the Doctor from the past, blanked out by his own subconscious. We only ever saw one story with the Paul McGann Doctor, and never saw him regenerate. Who know what he got up to?

Further evidence fo this is the 'Tardis' from the previous episode, the interior of which looked a lot like that of the Paul McGann Doctor's. If there's another Tardis, where is its pilot? Could it be a past Doctor, attempting to create a new Tardis?

A good indication that it is the Dreamlord in some form or another is that the whole lifting a trap from Amy's mind fits his MO, as does creating a perfect village that is wrong in someway in Leadworth. Finally, there's Rory. He was erased from existence, so the alliance would have no way of creating such a perfect replica. The Dreamlord was in his mind, so he'd be able to do it.

Of course, it could also be the Dreamlord gaining a seperate sentience somehow. Mymoney is on him being the villain in some way for certain. As for how the Doctor gets out of this one, and what Amy's secret is, who knows? It'll be fun finding out.